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AI Insights · Timothy · April 2024

Top 5 Snake Games on Android in South America - Q1 2024

In Q1 2024, the top 5 snake games on Android in South America showed varied performance trends. Detailed insights from Sensor Tower reveal key metrics for each game.

Top 5 Snake Games on Android in South America - Q1 2024

In Q1 2024, the top snake games on the Android platform in South America exhibited diverse performance patterns. Here’s a closer look at the weekly downloads, revenue, and active user trends for the top 5 apps, based on data from Sensor Tower.

Snake.io - Fun Snake .io Games from Kooapps Games saw a fluctuating trend in weekly downloads, peaking at around 418K in the first week of January and tapering off to 327K by the last week of March. Weekly revenue remained relatively stable, averaging around $140, with a slight decline towards the end of the quarter. Active users showed a minor decrease from 2.8M in early January to 2.6M by the end of March.

Snake Clash! by Supercent, Inc. demonstrated a significant increase in downloads, starting at 143K in the first week of January and reaching a peak of 279K in early March. Revenue showed a varied trend, with notable peaks around mid-February, reaching up to $276. Active users grew steadily from 311K in the first week of January to 588K by the end of the quarter.

Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES experienced a dramatic spike in downloads mid-January, reaching 409K, before stabilizing around 67K by the end of March. Revenue peaked at $309 in mid-February and then saw a gradual decline. Active users also peaked in mid-January at around 2M and decreased to approximately 1M by the end of March.

Snake Run Race・3D Running Game by Freeplay Inc showed a downward trend in downloads, starting at 132K in early January and dropping to 62K by the end of March. Revenue remained minimal, averaging below $20 weekly throughout the quarter. Active users also decreased from 560K in early January to about 436K by the end of March.

slither.io from Lowtech Studios had relatively stable download numbers, averaging around 71K weekly. Despite no recorded revenue, the game maintained a strong active user base, starting at 1M in early January and fluctuating around this figure throughout the quarter.

These insights reflect the dynamic nature of the mobile gaming market in South America and underscore the varied performance of top snake games. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024